Party Games · Group Chats

10 Secret Message Games to Play With Friends

Ten ways to turn this site's encoded share links into an actual group-chat game — guessing games, a cipher telephone chain, a decode duel, a roast relay, and more. Every game below has rules, a player count, and one real example round.

How This Works

Every game below is built on the same mechanic: write a line in English, translate it into one of this site's 10 fictional languages, and send it as an encoded link — the same "Send as encoded message" button found on any translator page. Whoever opens the link sees the fictional version first and reveals the English with one tap.

One thing worth saying plainly: these links are for fun, not encryption. Anyone with the link can open and decode it, so keep every game below to jokes, dares and made-up drama — never anything you actually need kept private.

The 10 Games

1. Guess the Voice

3+ · ~5 min a round

  1. One player picks any of this site's 10 languages, translates a short line, and pastes only the translated text into the chat — no link yet, just the cipher line by itself.
  2. Everyone else guesses which of the 10 languages it is, out loud or as replies.
  3. First correct guess wins the round. The sender then sends the reveal link so the group can see the real English underneath.

The sender pastes only this line, cold, into the chat:

Goblin

Where did you hide the shiny loot?

Whaze-in yooz sneak-sneak shiny-in loot-y?

2. Guess Before You Peek

2+ · 2–3 min a round

  1. Send the encoded link straight away — no setup needed.
  2. Before your friend taps "Decode message," they have to guess what the English says, out loud or as a reply.
  3. Funniest wrong guess wins the round. Closest guess gets bragging rights.

The link opens to this cipher text, decode button still unpressed:

Alien

The pizza is already cold.

Pizzaai xen-alreadi koldai.

3. Cipher Telephone

4+ · 10–15 min per chain

  1. Player 1 writes a short English line, translates it into any language, and sends the link to Player 2.
  2. Player 2 decodes it, then — from memory, without re-reading — retypes what they think it said, translates that into a different language, and sends a new link to Player 3.
  3. Repeat down the chain. The last player announces the final English line out loud, and the group compares it to Player 1's original.

A 3-hop chain, the way the drift usually happens:

Dragon

The bridge is collapsing, run now.

By flame and sky, drabridgeuun draisar gorcollapar, thalruneth dranowar! Drak — under ancient wings.

Wizard

The tower is falling, run fast.

By the ancient arts, the arcane tower is mystical-fallineyn, ancient-runara swift as the wind — so it is written.

Medieval

The castle is falling, flee now.

By mine honor, the keep is fallingwyn, fleest at this moment, upon mine honor.

4. Decode Duel

2 teams (4+ total) · 1–2 min a round, best of 5

  1. Send the exact same encoded link to two people, or drop it into two separate group chats, at the same moment.
  2. First to reply with the full, correct English sentence wins the round.
  3. Play best-of-5 with a fresh line each round to settle who reads a cipher fastest.

Both teams get this link at the same time:

Robot

Meet me at the docks at midnight.

SYSTEM OUTPUT: MEET-UNIT UNIT-SELF AT DOCKS-UNIT AT MIDNIGHT-UNIT. PROCESS COMPLETE.

5. Roast Relay

2+ (best with 3–6 in a group chat) · open-ended, 10+ min

  1. Send a friendly jab, coded, aimed at one friend in the chat.
  2. They decode it, then write their own comeback line, translate it into a different language, and send it back the same way.
  3. The relay keeps going as long as the group still has jokes — no fixed end.

The jab, then the comeback in a different voice:

Orcish

You run slower. I am faster.

Brak scram gorrslowerok. Gruk narfasterugh! Nar!

Klingon-style

Slow, but I still win.

Batlh — qIt, ghobbutpu jIH QapstilltaH HoSwinDaj, Qapla'!

6. Secret Admirer Compliment

3+ (group chat) · a few minutes a round; works as a running weekly bit

  1. Send a genuine compliment, coded, without signing it — from an alt account, a friend relaying it, or just dropped into the chat with no name attached.
  2. The recipient decodes it and has to guess who sent it before saying thank you.
  3. Keep it running as a weekly thing if the group likes it — rotate who sends.

The unsigned compliment, before anyone decodes it:

Elvish-inspired

Your laugh brightens this place.

Elen síla, ile-en vanyalaghiel calëbrightarë elthisë aminplaceion. Mellon — nai vanya.

7. Two Truths and a Cipher

4+ (party or group game) · 15–20 min for a full round

  1. Each player writes 3 short statements about themselves: 2 true, 1 false.
  2. The two true ones get typed normally into the chat. The false one gets translated and sent as a coded link instead — same voice for everyone that round keeps it fair.
  3. After the link is decoded, the group votes on which of the 3 statements is actually the lie.

One player's coded lie, sent alongside two plain-text truths:

Pirate

Once, I swam with real sharks.

Arrr, once, I swam with real sharks, matey!

8. Daily Cipher Streak

2+ (works one-on-one or in a group) · 30 seconds a day, ongoing

  1. Commit to sending one coded good-morning or good-night line every day.
  2. Rotate through a different one of the 10 languages each day, or each week, so it never gets stale.
  3. Miss a day and the streak resets — the only rule that matters.

A Tuesday, in whichever language is up next:

Wizard

Good morning, may your day be lucky.

By the ancient arts, most auspicious arcane-mornineyn, mystical-mayoth thy the solar cycle be arcane-luckyoth — so it is written.

9. Reverse Engineer

2+ · a few minutes, plus however long they want to dig in

  1. Send just the cipher text — no link, no context — to someone who has never used this site.
  2. Challenge them to guess the meaning cold, with nothing to click.
  3. Once they give up (or guess), send the real link so they can decode it themselves and find the translator behind it.

What lands in their chat first, no explanation attached:

Dragon

This treasure map is completely fake.

By flame and sky, varthisath varmapath draisar varcompleor morfakeeth gorath-varuun! Varok — under ancient wings.

10. Voice Draft

3–6 · one full hangout or call

  1. At the start of a hangout, call or gaming session, everyone secretly drafts one of the 10 languages — no repeats, first come first served.
  2. For the rest of the session, every coded message a player sends has to use only their drafted language.
  3. Anyone can try to guess whose message is whose, by voice alone, before the decode button gives it away.

Three players, three drafted voices, same session:

Orcish

Loud, proud — that is how we roll.

Bashlodak, bashprodak — gorrthatok bashhowak grog narrollugh!

Alien

The stars are watching tonight.

Starsum xa-watkhing xa-tonight.

Goblin

Give me all your snacks now.

Give-iz me all yooz-iz gobby-snacks right-now-now!

Make Your Own

Write a short line, translate it into any of this site's 10 fictional languages, and send it as an encoded link — exactly how every example above was made.

Choose a fictional voice
English input
0/500
TranslationGoblin

Translation will appear here

Ctrl/⌘ + Enter to translate

Frequently Asked Questions

Do these games actually use this site's share links, or is it just an idea?

The real thing. Every example on this page uses the same "Send as encoded message" link this site's translators already produce — the same /m/ link you get from any tool page or the birthday-message and cipher-riddle collections. Nothing new was built for this page; it is a set of ways to play with what already exists.

Is anything about this actually encrypted or private?

No. These links are for fun only, not encryption — anyone who gets the link can open it and decode the message, so never put anything sensitive in one. That is true across this whole site, and it is especially worth repeating here since several games below rely on passing links around a group chat.

Does the /m link give away the language before someone decodes it?

Yes — opening a link always shows which of the 10 languages the message is in before you tap "Decode message"; only the English underneath stays hidden until then. That is why games like Guess the Voice have the sender paste just the cipher text into the chat instead of sending the link — the link alone would spoil the guess.

Can we mix games, or run more than one at once in the same chat?

Sure — none of these need special setup or an app of their own. A group commonly runs Daily Cipher Streak as a standing habit while pulling out Decode Duel or Two Truths and a Cipher for a one-off night. Voice Draft is the only one that needs everyone present at the start, since the drafting happens live.

What if a friend has never used this site before?

Reverse Engineer is built for exactly that — it sends only the cipher text first, with no link, so a first-timer has something to guess at cold. Every other game works fine with a newcomer too; the first decode link they open explains itself, and the translator behind it is one tap away if they want to try writing their own.

Curated by Aster Vale (pseudonym used for this project) · Last reviewed

These links are for fun and are not encrypted — every game above is built for jokes and group-chat bits, never for anything that actually needs to stay private.

Alien translator →Dragon translator →Orcish translator →Goblin translator →Wizard translator →Robot translator →Pirate translator →Medieval translator →Klingon-style translator →Elvish-inspired translator →